Description
7 lanes, sorted for you
Kick, hats, clap, two percussion lanes, bass and lead. Every file in the pack is listened to as well as read — one-shots are skipped, textures are left out, and a loop that’s filed wrong gets moved to where it actually belongs.
GENERATE until it grooves
One press rolls a fresh groove across every lane. HOLD the lanes you love and re-roll the rest, or hit a single lane’s dice. No two people even get the same first groove out of a pack — your record is yours.
KEY keeps it musical
Pick a root and scale and the tonal lanes follow: bass and lead swap to loops that fit your key, tuned percussion leans into the root or the fifth, and drums are left alone. On by default, off in one click.
Locked to your project
Every loop is tempo-locked individually, so a pack that mixes 126 and 130 BPM loops just works. Tempo comes from the filename where it’s printed and from the audio where it isn’t — no tagging on your side.
Add pack after pack
ADD PACK blends another pack into the pool without touching what you’re hearing, so the dice draw from a mix-and-match of everything you’ve loaded. Your whole blend saves with the project and comes back exactly as you left it.
Shape it, then drag it out
Crop a lane to the bar you want, nudge its beats through the whole file, balance the lanes with per-lane dials and FX. Then DRAG one loop — or all of them at once — straight onto your DAW’s tracks as audio.
The demo
24 hours, fully playable — the clock starts when you first open the plugin. The DRAG exports are the paid part; activate and the same session exports on the spot. After the day is up the plugin steps aside: it goes quiet for a couple of seconds every half minute. Never a noise burst. Activation is offline, and one code covers all your machines.
Specs
macOS 10.13 or later · VST3 and Audio Units · Universal 2 (native on Apple Silicon and Intel) · signed and notarised by Apple · tested in Ableton Live and Logic Pro · no AAX · macOS only for now.
Honest limits
Loopworm is built for loops, so one-shots are skipped on purpose, and textures and FX are left out rather than given a lane. Loops longer than 8 bars are trimmed to their first 8.
